AI thinking status with a monochrome sparkling diamond and shimmering text.
Runs as is, no setup needed. Want a shorter command like @nextui/button-03? See short names.
$pnpm dlx shadcn@latest add https://tinistudio.vercel.app/r/button-03.json
npx shadcn@latest add https://tinistudio.vercel.app/r/button-03.json"use client";
import { useEffect, useRef, useState } from "react";
import { motion, useReducedMotion } from "motion/react";
import { cn } from "@/lib/utils";
// Brilliant-cut diamond: wide table on top, crown down to the girdle, pavilion down to the culet.
// Monochrome shades: the theme's ink mixed toward white, so the stone stays bright in light and dark.
const ink = (n: number) => `color-mix(in oklab, var(--foreground) ${n}%, white)`;
const FACETS = [
// crown
{ points: "2,15 11,7 10,15", shade: ink(32) },
{ points: "11,7 29,7 30,15 10,15", shade: ink(10) },
{ points: "29,7 38,15 30,15", shade: ink(45) },
// pavilion
{ points: "2,15 10,15 20,37", shade: ink(22) },
{ points: "10,15 30,15 20,37", shade: ink(38) },
{ points: "30,15 38,15 20,37", shade: ink(55) },
];
const SWEEP = 2.4; // seconds for the light to cross every facet once
function Diamond({ className }: { className?: string }) {
return (
<svg viewBox="0 0 40 40" className={cn("shrink-0", className)} aria-hidden>
{FACETS.map(({ points, shade }) => (
<polygon key={points} points={points} style={{ fill: shade, stroke: shade }} strokeWidth={0.3} strokeLinejoin="round" />
))}
{/* Light catches one facet after another, so the stone sparkles. */}
{FACETS.map(({ points }, i) => (
<polygon
key={`hi-${points}`}
points={points}
fill="white"
className="button-03-facet"
style={{ animationDelay: `${(i * SWEEP) / FACETS.length}s` }}
/>
))}
</svg>
);
}
export default function Button03() {
const reduce = useReducedMotion();
const ref = useRef<HTMLDivElement>(null);
const [visible, setVisible] = useState(false);
const play = visible && !reduce;
// Loops only run while the indicator is on screen.
useEffect(() => {
const el = ref.current;
if (!el) return;
const io = new IntersectionObserver(([entry]) => setVisible(entry.isIntersecting));
io.observe(el);
return () => io.disconnect();
}, []);
return (
<div
ref={ref}
role="status"
data-paused={play ? undefined : ""}
className="button-03 flex items-center justify-center gap-2.5 text-sm font-medium"
>
<Diamond className="size-5" />
{/* Same shimmer as card-02. */}
<motion.span
className="bg-[linear-gradient(90deg,var(--muted-foreground)_0%,var(--muted-foreground)_40%,var(--foreground)_50%,var(--muted-foreground)_60%,var(--muted-foreground)_100%)] bg-[length:250%_100%] bg-clip-text text-transparent"
initial={{ backgroundPosition: "100% 0" }}
animate={play ? { backgroundPosition: ["100% 0", "0% 0"] } : undefined}
transition={{ duration: 2, ease: "linear", repeat: Infinity, repeatDelay: 0.3 }}
>
Thinking...
</motion.span>
<style>{`
.button-03-facet {
opacity: 0;
animation: button-03-facet ${SWEEP}s ease-in-out infinite;
}
.button-03[data-paused] .button-03-facet { animation-play-state: paused; }
@keyframes button-03-facet {
0%, 35%, 100% { opacity: 0; }
12% { opacity: 0.85; }
}
@media (prefers-reduced-motion: reduce) {
.button-03-facet { animation: none; }
}
`}</style>
</div>
);
}